Going On Duty
Clocking in
Walk to the Duty Toggle point in any hospital and interact.
Going on duty:
- Adds you to the live medic count that players see on their death screen.
- Puts you on the hospital board as a doctor on duty.
- Starts your dispatch alerts and pager.
- Unlocks the tablet, the patient panel, hospital equipment and the garage.
- Shows your unit blip to other medics (and to police, if enabled).
By default all medical actions require being on duty (Config.RequireDuty). Off duty you are just a civilian with a lot of expensive items.
๐ Your kit
Equipment Locker, free
Take one of each. None of these are consumed:
stethoscope, pulse_oximeter, bp_cuff, thermometer, penlight, glucometer | Your six diagnostic tools |
defibrillator | For cardiac arrest |
patient_monitor | Deployable live vitals (rank 1+) |
ultrasound | Bedside FAST scan (rank 1+) |
medbag | A deployable bag of supplies |
stretcher, wheelchair, crutch | Moving patients |
bodybag | For the ones you lose |
radio, pager | Comms |
Medical Supply Shop, paid
Consumables: bandages, gauze, tourniquets, antiseptic, sutures, splints, medication, saline, blood tubes and so on. Some items are rank-locked:
| Rank | Unlocks |
|---|---|
| 1 | Morphine, insulin, anxiolytic, cast kits, magnesium, amiodarone |
| 2 | Tramadol, propofol, vicodin |
| 3 | Fentanyl |
Full prices are on the Supply Shops page.
You do not have to carry everything. Inside a hospital, all diagnostic tools are available for free. Standing within 8 m of an ambulance counts the same. And a deployed medical bag lets everyone nearby use what is inside it.
๐ Cloakroom
Change into your uniform at the Cloakroom point. Two are included out of the box:
| Uniform | Rank |
|---|---|
| Paramedic | 0 |
| Doctor | 2 |
Uniforms work with any clothing script, because they are applied through game natives rather than through a specific resource.
๐ Personal locker
A private stash, 40 slots and 120 kg by default. Nobody else can open it.
๐ผ Boss menu
Available to your job's boss ranks, through whichever management resource you run (qbx_management, qb-management, esx_society). Society funds, hiring and firing work exactly as they do everywhere else on your server.
Money from bills, check-ins, insurance and callouts flows into the EMS society account.
๐ Unit blips
While on duty, other medics see you on the map, a different icon for on foot, in a vehicle, or in a helicopter. Updates every 3 seconds.
Police can see EMS units too by default (shareWithPolice). Server owners can also require a radio item.