Management & Upgrades
The management desk in the hideout is where the gang is run: members, ranks, money and upgrades.
🖥️ Opening the desk
- Walk to the Desk in your hideout, or to desk furniture (laptop, monitor), and interact with it.
- It needs the Management permission.
- Management actions only work while you're at the desk. Walk more than 15 metres away and the session closes.
Server owners:
- To let gangs manage from the tablet anywhere, turn on
ManageFromTabletinshared/core.lua. - To allow only one member at the desk at a time, turn on
LockDesk.
📄 Desk pages
Home
- Gang level and XP progress
- Clean and dirty money
- Members online and member slots
- A finance chart of treasury moves (last 7 days or 12 months)
- Quick status for turfs, contracts, wars and the season pass
Members
- See the whole roster: online status, rank, join date and last seen.
- Invite (needs Recruit): pick a nearby player and a rank. They have 60 seconds to accept.
- Change rank / Fire (needs Discipline): only for members below you.
- Transfer leadership: leader only.
- Leave gang: anyone except the leader.
Ranks
Needs Rank Editor. Create, rename, reorder and delete ranks, and tick their permissions. See Ranks & Permissions.
Treasury
Needs Treasury. The gang has two balances:
| Balance | Used for |
|---|---|
| Clean money | Upgrades, interiors, vehicles, furniture, war wagers, season pass premium, contract cash rewards |
| Dirty money | Starting rivalries. Rackets and hotspot money rewards pay in here |
- Deposit from your own pocket, or withdraw to yourself.
- See a monthly summary of deposits, withdrawals and income, plus recent transactions.
Upgrades
Needs Management. Spend treasury money to grow the gang:
| Upgrade | Start | Price | Max |
|---|---|---|---|
| Stash size | 2 kg | $5,000 per +5 kg | 500 kg |
| Member slots | 4 | $7,500 each | 30 |
| Rank slots | 3 | $5,000 each | 10 |
| Vehicle slots | 1 | $10,000 each | 25 |
| Outfit slots | 1 | $2,500 each | 20 |
| Garage unlock | - | $200,000 | - |
| Black Medic unlock | - | $90,000 | - |
| Laundering unlock | - | $150,000 | - |
| Market unlock | - | $15,000 | - |
| Gang Wars unlock | - | $200,000 | - |
| Hideout guards | 0 | $40,000 each | 4 |
Staff can change upgrade prices live in Admin → Economy. To make upgrades cost dirty money instead of clean, turn on UpgradesUseDirty in shared/economy.lua.
Activity
A full log of everything the gang does, filterable by category, member and date:
- Joins, leaves, invites, firings and rank changes
- Deposits, withdrawals and purchases
- Every drug sale, stash open, and item put in or taken out of the stash
- Vehicles, contracts, wars, turfs, rackets, laundering and medic visits
- Branding changes, tier promotions, daily spin prizes and leaderboard wins
See Activity Logs, including the per-gang Discord webhook.
Branding
The leader sets the gang colour, logo, banner and plate prefix. See Branding & Gang Vehicles.
👤 Profile
On the tablet, members can set an anonymous alias. It's shown in Dark Chat, on the market and in invites, so players don't give away their real names.
⚙️ Settings
In shared/core.lua and shared/economy.lua:
| Setting | Default | Meaning |
|---|---|---|
| ManageFromTablet | Off | Manage the gang from the tablet anywhere |
| LockDesk | Off | Only one member at the desk at a time |
| Max ranks / members | 10 / 30 | Hard limits the upgrades can't pass |
| Invite time / distance | 60 s / 10 m | How long invites last and how close you must be |
| UpgradesUseDirty | Off | Pay for upgrades with dirty money |
| VehicleResalePercent | 20% | Refund when selling a gang vehicle |
| Webhooks | Empty | Discord webhooks for general, admin, wars, raids and market logs |
Features
Every system can be switched on or off individually in shared/core.lua under Features. If you use another script for something (for example your own drug selling), just turn that feature off.
Gang Registration
Players can start their own gang. They fill in a short form, pay a fee, and an admin approves or declines the request. Approved gangs are created with the player as leader.