Duty Belt
The Portable Duty Belt is an immersive container system designed to separate tactical gear from normal civilian items, ensuring officers do not clutter their main inventory with heavy equipment.
How It Works
- Unique Identification: Every duty belt spawned gets assigned a unique serial number (e.g.,
BELT-102934) written into its item metadata. - Persistent Storage: Opening a belt opens a private database stash bound to that serial number. Dropping or transferring the belt item allows other players to access the exact same weapons/tools inside.
- Item Restriction: Only whitelisted department items (e.g. firearms, taser, handcuffs, radio, flashlight, ammunition, first-aid) can be stored inside the belt.
Configuration & Customization
The duty belt configuration lives in bridge/inventory/server/ files:
- You can configure the slot size and weight limit inside
OpenDutyBelthandlers. The default is 6 slots and 15,000 grams (15kg).
How to Use In-Game
- Obtain the Belt: Add the
duty_beltitem to your inventory (via armoury or admin command). - Equip/Use the Belt: Double-click or use the
duty_beltitem from your inventory screen. - Store Items: Drag-and-drop your tactical weapons, cartridges, cuffs, or speedguns into the duty belt container slots.
- Passing Gear: Simply drag the duty belt from your inventory and hand/drop it to another officer. They can open the belt and access the exact same stash contents immediately.
Complaints
This module provides a complete system for civilian incident reporting and rank-restricted officer internal misconduct investigations.
Garage & Armoury
The script features dynamically generated and fully interactive Garage Spawners and Armoury Depots. These replace hardcoded configurations with persistent database catalogs manageable directly in-game.