Restraints
General
| Setting | Default | What it does |
|---|---|---|
Enabled | true | Turn restraints on |
GangMembersOnly | true | Only gang members can tie, bag, search or escort |
MaxDistance | 2.5 | Range to the target |
Cooldown | 1500 | Milliseconds between actions |
UntieRemovesBag | true | Untying also removes the head bag |
HideRadarWhenTied | true | Tied players lose their minimap |
AdminFreeCommand | 'freeplayer' | Admin command to free a player |
Items
| Setting | Default | What it does |
|---|---|---|
Rope.name | 'rope' | Rope item |
Rope.required | false | Need a rope to tie someone |
Rope.consumeOnTie | false | Use up the rope (only when required) |
Rope.returnOnUntie | false | Give the rope back on untie |
HeadBag.name | 'head_bag' | Head bag item |
HeadBag.required | false | Need a head bag to bag someone |
HeadBag.consumeOnPut | false | Use up the bag (only when required) |
HeadBag.returnOnRemove | false | Give the bag back on removal |
Head bag
| Setting | Default | What it does |
|---|---|---|
HeadBag.requireTied | true | Target must be tied or down |
HeadBag.blackoutAlpha | 250 | How dark the bagged player's screen is (255 = black) |
HeadBag.hideHud | true | Hide the HUD while bagged |
HeadBag.muteVoice | false | Turn down voices the bagged player hears |
HeadBag.prop | money bag | Bag prop on the head |
When actions are allowed
Any one of the ticked conditions is enough.
| Setting | Default | What it does |
|---|---|---|
TieRequires.handsUp | true | Tie players with hands up |
TieRequires.dead | true | Tie downed players |
TieRequires.fromBehind | true | Tie anyone from behind |
TieRequires.behindAngle | 70.0 | How far from directly behind still counts |
TieRequires.policeCuffed | false | Tie players already cuffed by police |
SearchRequires.tied / dead / handsUp | all true | When players can be searched |
With fromBehind on, players can be tied from behind even without their hands up. Turn it off if that's too easy.
Timings
| Setting | Default | What it does |
|---|---|---|
Durations.tie | 3000 | Tie time (ms) |
Durations.untie | 2500 | Untie time (ms) |
Durations.bag | 5000 | Bag time (ms) |
Durations.search | 6000 | Search time (ms) |
Keys & menu
| Setting | Default | What it does |
|---|---|---|
HandsUp.enabled | true | Allow hands up |
HandsUp.command / key | 'handsup' / X | Hands up command and key |
Menu.command / key | 'gangrestrain' / F6 | Restraint menu. key = false = command only |
Menu.radius | 2.5 | Range to find the nearest player |
Target.enabled | true | Show options on your target script |
Target.distance / vehicleDistance | 2.0 / 3.0 | Target ranges |
Escort & vehicles
| Setting | Default | What it does |
|---|---|---|
Escort.releaseKey | X | Let go of an escorted player |
Escort.breakDistance | 8.0 | Escort breaks beyond this distance |
Escort.walk / carry | set positions | How players are held when walked or carried |
Vehicle.maxDistance | 5.0 | Range to put someone in or take them out of a vehicle |
Anims and TieProp set the tie, untie, bag and search animations and the cuffs prop.