Economy
Money items, upgrades, prices and limits.
Money
| Setting | Default | What it does |
|---|---|---|
DirtyItem | 'black_money' | Item used as a player's dirty money on Qbox / QBCore. Change it to 'markedbills' or your own item if needed. ESX uses its black money account |
PlayerAccount | 'cash' | Player account used for treasury deposits and withdrawals: 'cash' or 'bank' |
UpgradesUseDirty | false | true pays for upgrades, dealership vehicles and tow fees from the gang's dirty money, and sends vehicle and furniture refunds there too. Season pass premium always uses clean money |
Starting upgrades (StartingUpgrades)
What every new gang starts with.
| Setting | Default | Meaning |
|---|---|---|
stash | 2 | Stash capacity in kg |
memberSlots | 4 | Member slots |
rankSlots | 3 | Rank slots |
vehicleSlots | 1 | Vehicle slots |
outfitSlots | 1 | Outfit slots |
garage | false | Garage unlocked |
medic | false | Black medic unlocked |
laundering | false | Laundering unlocked |
market | false | Market unlocked |
wars | false | Gang wars unlocked |
guards | 0 | Hideout guards at the entrance |
Only new gangs use these. Change an existing gang's upgrades in Admin → Gangs → Upgrades.
Upgrade prices (UpgradePrices)
| Setting | Default | Meaning |
|---|---|---|
stash | 5000 | Each stash upgrade |
memberSlots | 7500 | Each extra member slot |
rankSlots | 5000 | Each extra rank slot |
vehicleSlots | 10000 | Each extra vehicle slot |
outfitSlots | 2500 | Each extra outfit slot |
garage | 200000 | Garage unlock |
medic | 90000 | Black medic unlock |
laundering | 150000 | Laundering unlock |
market | 15000 | Market unlock |
wars | 200000 | Gang wars unlock |
guards | 40000 | Each hideout guard. Remove this line to take guards out of the upgrade shop |
Prices changed in Admin → Economy override these values. Every entry here shows up as a buyable upgrade, so don't add made-up keys.
Limits
| Setting | Default | What it does |
|---|---|---|
StashStep | 5 | kg added by each stash upgrade |
UpgradeCaps.stash | 500 | Largest stash in kg |
UpgradeCaps.memberSlots | 30 | Most member slots (the lower of this and MaxMembers in core applies) |
UpgradeCaps.rankSlots | 10 | Most rank slots (the lower of this and MaxRanks in core applies) |
UpgradeCaps.vehicleSlots | 25 | Most vehicle slots |
UpgradeCaps.outfitSlots | 20 | Most outfit slots |
UpgradeCaps.guards | 4 | Most hideout guards |
VehicleResalePercent | 20 | % of the purchase price a gang gets back when selling a vehicle. Vehicles given for free sell for $0 |