Kartik Scripts

Permissions

The permissions ranks can have, and the ranks new gangs start with.

Permission list (List)

Each permission has a key, a label and a description that show in the rank editor.

You can change the label and description freely. Don't change or remove the key, because the script uses it to check permissions.

KeyLabelAllows
manageManagementOpen the hideout desk, buy upgrades, interiors and vehicles
treasuryTreasuryDeposit and withdraw gang money
recruitRecruitInvite new members
disciplineDisciplineFire members or change their rank
ranksRank EditorCreate, edit, delete and reorder ranks
garageGarageTake out gang vehicles
stashStashOpen the gang stash
wardrobeWardrobeUse and manage gang outfits
furnitureFurnitureBuy, place and sell hideout furniture
warsGang WarsDeclare, accept and cancel wars
rivalryRivalriesStart turf rivalries
contractsContractsStart contracts
marketMarketList items on the market
medicBlack MedicUse the black medic
launderingLaunderingStart laundering runs
passSeason PassClaim rewards and unlock premium
racketRacketeeringCollect protection money
turfTurf ControlAbandon turfs
brandingBrandingChange the gang colour, logo, banner and plate prefix

Default ranks (DefaultRanks)

The ranks every new gang starts with. The first rank listed is the top rank.

#LabelPermissions
1BossAlways every permission
2Lieutenantmanage, treasury, recruit, discipline, garage, stash, wardrobe, furniture, wars, rivalry, contracts, market, medic, laundering, racket
3Soldiergarage, stash, wardrobe, contracts, market, medic, racket

Each rank entry has:

  • label: the rank name.
  • perms: a list of permission keys.
  • Only new gangs use these. Existing gangs keep their ranks, which they edit in game.
  • A custom boss name set when creating a gang in the admin panel replaces "Boss".
  • New gangs start with 3 rank slots, so three default ranks fill them.

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