Vendors & Contracts
๐ช Vendors
Three kinds of vendor buy what you bring in. Each has a blip and a ped (Config.Vendors.blips, peds), and pays its own share of an item's base price:
| Vendor | Pelts | Meat | Parts | Whole carcass |
|---|---|---|---|---|
| Butcher | ร 0.60 | ร 1.00 | ร 0.50 | ร 1.00 |
| Trapper | ร 1.00 | ร 0.40 | ร 1.00 | ร 0.70 |
| Kitchen | Doesn't buy | ร 1.25 | ร 0.40 | ร 0.85 |
Kitchens only buy meat of Config.Vendors.restaurantMinQuality (Good) or better.
The final price is: base price ร vendor share ร grade ร freshness ร your rank bonus. See Pelt Quality and Reputation.
๐ Locations
| Vendor | Where |
|---|---|
| Butchers | Valentine, Rhodes, Saint Denis, Blackwater, Strawberry, Tumbleweed, Annesburg |
| Trappers | Saint Denis, Riggs Station, Tumbleweed Trading Post |
| Kitchens | Le Bonne Table (Saint Denis), Smithfield Kitchen (Valentine) |
Add, move or remove vendors in Config.Vendors.locations. Each entry has an id, a type (butcher, trapper or restaurant), a label, coords and a ped model.
๐ Contract boards
Every vendor has a board with Config.Contracts.perGiver contracts (4). Boards refresh every refresh minutes (30). A hunter can hold maxActive contracts (3) at once.
| Kind | What it asks for |
|---|---|
| Meat | An amount of a meat item, often fresh |
| Pelt | Pelts of one species at a minimum grade |
| Part | Antlers, claws, fat, hearts and so on |
| Carcass | A whole animal, carried on your shoulder or on your horse |
| Trophy | Any trophy or legendary pelt |
- Butchers post meat, fat and carcass work.
- Kitchens post fresh meat, birds and hearts, with quality demands.
- Trappers post pelts, parts and trophies.
Each contract has a rank. Harder contracts unlock as your reputation grows, and every board always has entry level work. Contracts pay cash and reputation, and run out after a set time.
Deliver to the vendor who gave you the contract. Abandoning one costs abandonXp reputation (10).
Contract templates are in shared/contracts.lua: who gives them (givers), the rank, the item or species, the amount, fresh and quality demands, the reward and how long it lasts. Admins can refresh every board with huntboards.
๐ The trapper shop
Trappers also sell supplies and weapons, locked by rank (Config.Shop):
| Rank | Supplies | Weapons |
|---|---|---|
| 1 | Curing Salt, Herbivore Bait, Small Game Bait | Hunting Knife, Bow |
| 2 | Cover Scent, Snare | Varmint Rifle |
| 3 | Tanning Kit, Predator Bait | |
| 4 | Cage Trap | Improved Bow |
| 5 | Rolling Block Rifle | |
| 7 | Elephant Rifle |
On RSG, weapons are inventory items (weapon_bow and so on) with a serial. On VORP, they are created with vorp_inventory:createWeapon.