Items
๐ฅ Registering items
With Config.Items.register = true (the default), missing items are added on start:
| Framework | Where they go |
|---|---|
| VORP | The items table. Restart once so vorp_inventory loads them |
| RSG | rsg-core's AddItems |
Item images go in your inventory's image folder, named after the item (pelt_rabbit.png).
Quality, freshness and the rare variant travel on the item's metadata. One item covers all three grades, and both inventories show them.
๐ฆ Pelts
pelt_rabbit, pelt_squirrel, pelt_pheasant, pelt_prairie_chicken, pelt_duck, pelt_goose, pelt_turkey, pelt_raccoon, pelt_skunk, pelt_possum, pelt_badger, pelt_muskrat, pelt_armadillo, pelt_beaver, pelt_fox, pelt_coyote, pelt_deer, pelt_buck, pelt_pronghorn, pelt_bighorn, pelt_boar, pelt_javelina, pelt_wolf, pelt_cougar, pelt_panther, pelt_elk, pelt_moose, pelt_bison, pelt_black_bear, pelt_grizzly, pelt_alligator
๐ Trophy pelts
pelt_buck_trophy, pelt_elk_trophy, pelt_moose_trophy, pelt_bighorn_trophy, pelt_boar_trophy, pelt_wolf_trophy, pelt_fox_trophy, pelt_bison_trophy, pelt_cougar_trophy, pelt_grizzly_trophy
๐ Legendary pelts
pelt_wolf_legendary, pelt_grizzly_legendary, pelt_panther_legendary, pelt_cougar_legendary, pelt_buck_legendary, pelt_moose_legendary, pelt_elk_legendary, pelt_beaver_legendary, pelt_fox_legendary, pelt_coyote_legendary, pelt_bighorn_legendary, pelt_boar_legendary, pelt_alligator_legendary, pelt_bison_legendary
๐ฅฉ Meat
| Item | Label | Base price |
|---|---|---|
meat_venison | Venison | 0.80 |
meat_big_game | Big Game Meat | 1.10 |
meat_game | Game Meat | 0.45 |
meat_bird | Bird Meat | 0.40 |
meat_plump_bird | Plump Bird Meat | 0.65 |
meat_pork | Pork | 0.75 |
meat_mutton | Mutton | 0.70 |
meat_herptile | Herptile Meat | 0.60 |
meat_stringy | Stringy Meat | 0.35 |
meat_prime_beef | Prime Beef | 1.40 |
All meat spoils. See Processing & Freshness.
๐ฆด Parts
| Item | Label | Base price |
|---|---|---|
part_antler | Antlers | 1.50 |
part_horn | Horn | 1.75 |
part_claw | Claws | 1.25 |
part_feather | Feathers | 0.15 |
part_fat | Animal Fat | 0.60 |
part_tusk | Tusk | 1.10 |
part_tooth | Teeth | 0.90 |
part_heart | Animal Heart | 2.50 (spoils like meat) |
๐งฐ Supplies (usable)
| Item | What it does |
|---|---|
salt | Curing Salt: keeps meat fresh for a day |
tanning_kit | Keeps a pelt for good and adds to its price |
cover_scent | Hides your scent for a few minutes |
bait_herbivore | Draws in grazers |
bait_predator | Draws in predators |
bait_small | Draws in small game |
trap_snare | Sets a snare where you stand |
trap_cage | Sets a baited cage trap where you stand |
hunter_journal | Opens the Hunter's Journal |
trophy_mount | Puts a mounted trophy or legend on display. Made by the trapper, see Trophy Mounts |
hunting_license | Not used, just carried: needed to take hunts from the Legend Board |
trophy_mount carries the animal on its metadata, so on RSG it is registered as a unique item that doesn't stack.
Supplies, weapons and their ranks are sold at the trapper. See Vendors & Contracts.