Animals & Habitats
📋 Species
31 species, each with its own pelt, meat and parts. Set in shared/animals.lua.
| Animal | Size | Family | Diet | Pelt price |
|---|---|---|---|---|
| Rabbit | Tiny | Paw | Small | 0.80 |
| Squirrel | Tiny | Paw | Small | 0.50 |
| Pheasant | Tiny | Bird | Small | 0.45 |
| Prairie Chicken | Tiny | Bird | Small | 0.40 |
| Duck | Tiny | Bird | Small | 0.40 |
| Skunk | Tiny | Paw | Small | 0.90 |
| Opossum | Tiny | Paw | Small | 0.70 |
| Muskrat | Tiny | Paw | Small | 0.75 |
| Armadillo | Tiny | Claw | Small | 0.90 |
| Canada Goose | Small | Bird | Small | 0.60 |
| Wild Turkey | Small | Bird | Small | 0.75 |
| Raccoon | Small | Paw | Small | 1.10 |
| Badger | Small | Claw | Small | 1.30 |
| Beaver | Small | Paw | Herbivore | 2.75 |
| Fox | Small | Paw | Predator | 2.20 |
| Coyote | Small | Paw | Predator | 1.80 |
| Javelina | Small | Hoof | Omnivore | 1.60 |
| Doe | Medium | Hoof | Herbivore | 2.00 |
| Whitetail Buck | Medium | Hoof | Herbivore | 3.25 |
| Pronghorn | Medium | Hoof | Herbivore | 2.60 |
| Bighorn Ram | Medium | Hoof | Herbivore | 3.40 |
| Wild Boar | Medium | Hoof | Omnivore | 2.40 |
| Gray Wolf | Medium | Paw | Predator | 3.80 |
| Cougar | Medium | Paw | Predator | 4.60 |
| Panther | Medium | Paw | Predator | 5.20 |
| Elk | Large | Hoof | Herbivore | 4.80 |
| Moose | Large | Hoof | Herbivore | 5.40 |
| American Bison | Large | Hoof | Herbivore | 6.00 |
| Black Bear | Large | Claw | Omnivore | 5.00 |
| Grizzly Bear | Large | Claw | Omnivore | 6.75 |
| Alligator | Large | Reptile | Predator | 5.60 |
- Size decides the right weapon (Pelt Quality), work time, sense range and room on a horse.
- Family decides the signs it leaves (Tracking).
- Diet decides which bait draws it in (Bait).
✏️ An animal entry
rabbit = {
label = 'Rabbit', models = { 'a_c_rabbit_01' }, size = 'tiny', family = 'paw', diet = 'small',
pelt = { item = 'pelt_rabbit', price = 0.80 }, carcass = 1.10,
meat = { item = 'meat_game', amount = { 1, 1 } },
parts = { { item = 'part_feather', amount = { 2, 4 }, chance = 1.0 } }, -- optional
xp = 3,
},| Field | |
|---|---|
models | Every ped model that counts as this animal |
pelt | The pelt item and its base price |
carcass | Base price of the whole animal |
meat | Meat item and how many pieces |
parts | Extra parts with an amount and a chance |
xp | Reputation for skinning it, before the grade multiplier |
🗺️ Habitats
Each region has its own animals, with a weight for how often each turns up on a trail or in a trap. Set in Habitats in shared/animals.lua.
| Region | Animals |
|---|---|
| Heartlands | Buck, deer, bison, pronghorn, coyote, rabbit, turkey, pheasant, fox |
| Big Valley | Elk, buck, deer, wolf, fox, rabbit, squirrel, black bear, cougar |
| Grizzlies East | Elk, moose, wolf, grizzly, black bear, buck, deer, fox, beaver, bighorn |
| Grizzlies West | Elk, moose, wolf, grizzly, bighorn, fox, rabbit |
| Roanoke | Buck, deer, black bear, beaver, turkey, raccoon, fox, wolf, squirrel |
| Cumberland | Buck, deer, elk, fox, coyote, rabbit, squirrel, black bear |
| Scarlett Meadows | Deer, buck, boar, rabbit, turkey, pheasant, raccoon, possum, fox |
| Bluewater Marsh | Alligator, duck, goose, muskrat, beaver, possum, raccoon, boar |
| Bayou Nwa | Alligator, panther, boar, duck, muskrat, possum, raccoon, deer |
| Great Plains | Bison, pronghorn, coyote, rabbit, prairie chicken, buck, deer, fox |
| Tall Trees | Elk, buck, deer, cougar, wolf, black bear, grizzly, fox, squirrel |
| Hennigan's Stead | Pronghorn, coyote, rabbit, javelina, cougar, armadillo, bighorn, prairie chicken |
| Cholla Springs | Coyote, javelina, armadillo, rabbit, pronghorn, cougar, skunk |
| Rio Bravo | Coyote, javelina, armadillo, cougar, rabbit, bighorn |
| Gaptooth Ridge | Coyote, armadillo, javelina, cougar, rabbit, bighorn |
| Diez Coronas, Perdido, Puerto | Coyote, javelina, armadillo, cougar, rabbit |
| Anywhere else | Deer, rabbit, fox, coyote, squirrel, raccoon, buck |
Habitats = {
heartlands = { buck = 18, deer = 22, bison = 6, ... },
}A higher number means the animal turns up more often in that region.