Kartik Scripts

Processing & Freshness

🦌 Working a carcass

Walk up to a dead animal and use the prompts:

PromptWhat it does
InspectShows the grade and why, before you work it (Config.Processing.inspect)
SkinTakes the pelt and any parts
ButcherTakes the meat
HarvestTiny animals: everything at once

You need a knife (Config.Processing.requireKnife, the list is in knives). Work time depends on size, from 3 seconds for tiny game to 9 for large (duration). Carcasses are removed removeCarcass seconds (30) after they're done.

Native skinning: set Config.Processing.nativeSkinning = true to use the game's own skinning (hold E). The pelt is graded and handed over the same way. It's false by default, which uses the prompts.

You can also carry a carcass whole to a vendor and hand it over, or tie it on your horse. See Horse & Wagon.


🧂 Freshness

Meat and pelts spoil over time and sell for less as they go off:

StatePrice
Fresh× 1.0
Aging× 0.75
Spoiled× 0.25
WhatKeeps forConfig
Meat (and hearts)120 minutesConfig.Freshness.meat
Pelts360 minutesConfig.Freshness.pelt

An item starts aging halfway through (aging = 0.5). Freshness is stored on the item's metadata.

🛡️ Preserving

From the Satchel tab of the journal:

  • Curing Salt keeps meat for a day (salt.extend, 1440 minutes). One salt covers 5 pieces (salt.perUse).
  • Tanning Kit keeps a pelt for good and adds 10% to its price (tanning.bonus).

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