Interiors
"Instanced hideout interiors gangs can buy": the list of interiors and shells gangs can use as their hideout.
This page sets up what's inside each interior (door, desk, stash, wardrobe). The street entrance is set per gang in Gangs โ Hideout.
๐ Interior list
| Column | Meaning |
|---|---|
| Interior | Image, name ("ยท default" for the free starter), description |
| Type | Shell (with model) or IPL (with number of IPLs and entity sets) |
| Price | Price or Free, and required gang level |
| Points | How many of the 5 points are set. Orange if incomplete |
| Used by | How many gangs use it |
| Visible | Switch to show or hide it in the tablet shop |
| Actions | โ๏ธ Edit, ๐๏ธ Delete |
Deleting an interior: gangs using it go back to the default interior, lose ownership, and their placed furniture returns to storage. The default interior can't be deleted.
โ Adding an interior
Press New interior.
Interior library
Press Pick from the interior library to use a ready-made preset.
- Categories: Apartments, Houses, Garages, Warehouses, Offices, Labs, Criminal, Shells.
- Use this: fills in the type, shell, IPLs, entity sets and door for you.
- Test in game: loads the preset around you so you can look before choosing.
The library includes 17 GTA interiors, plus shells from the K4MB1 Starter Shells and Illegal Operations packs (only when those resources are running).
Details
| Field | Meaning |
|---|---|
| Label | Name (required) |
| Image URL | Shown on the tablet shop card |
| Price | What gangs pay |
| Required gang level | Level needed to buy it |
| Description | Shown in the shop |
| Listed in the tablet shop | Off means only admins can assign it |
Interior type
- GTA interior (IPL): choose from the configured interiors. Under Advanced you can add your own IPL names and entity sets.
- Shell: choose a configured shell, or type a shell model name.
Switching type clears all points, because shells and IPLs position points differently.
Points
| Point | Required | Meaning |
|---|---|---|
| Door | โ | Where members arrive and leave |
| Separate exit | Optional different spot to leave from | |
| Management desk | Opens the desk | |
| Stash | Gang stash | |
| Wardrobe | Gang outfits |
The badge shows how many are set: green when complete, red when there's no door.
๐ฎ Placing points in game
Press Edit in game. You're put inside the interior, alone, and the panel hides.
| Key | Action |
|---|---|
| 1 โ 5 | Choose Door / Exit / Desk / Stash / Wardrobe |
| โ / โ | Previous / next point |
| E | Set the point where you're standing (then moves to the next point) |
| X | Clear the point (the door can't be cleared) |
| C | Copy the door position |
| Right Shift | Back to the panel |
| Backspace | Leave the editor and go back to where you started |
Placed points show as coloured floating markers.
Nothing is saved until you press Create interior or Save changes in the panel.
โ How to: add an interior from the library
- Press New interior โ Pick from the interior library.
- (Optional) Press Test in game to look around first.
- Press Use this on the one you want.
- Set the Label, Price, Required gang level, Description and Image.
- Press Edit in game.
- Walk to each spot and press E. The editor moves through Door โ Exit โ Desk โ Stash โ Wardrobe.
- Press Right Shift and check all points are set.
- Press Create interior.
Gangs can now buy it from their tablet, or you can assign it in Gangs โ Hideout.
โ ๏ธ Good to know
- Editing an interior refreshes it for every gang currently inside.
- Changing an existing interior's type or shell model sends placed furniture back to storage for every gang using it.
- Shell interiors are only sold on the tablet if ShellsPurchasable is on in
shared/hideout.lua. - The starter interiors are added on first install. After that, this page is the only place to change them.