Kartik Scripts

Spawn & Arrival

🗺️ Spawn picker

Spawn picker

Players choose where to arrive on the Rockstar RDR2 map. Pick a town from the list or click its pin, then Ride out.

  • Where I left off puts returning characters back where they last were (Config.Spawn.lastLocation).
  • Dead characters always spawn where they died (Config.Spawn.lockIfDead).
  • Jailed characters stay in jail (Config.Spawn.lockIfJailed, RSG).
  • Config.Spawn.picker = false skips the picker and always uses the last location.

📍 Locations

Config.Spawn.locations = {
    { id = 'valentine', label = 'Valentine', region = 'New Hanover', description = 'Cattle town in the Heartlands', coords = vector4(-174.3, 621.18, 114.08, 240.38) },
    ...
}

Valentine, Rhodes, Blackwater, Emerald Ranch and Flatneck are included. Add as many as you like.

🧭 Your own map tiles

Config.Spawn.map.tiles takes your own tile url ({z}/{x}/{y}). Leave it nil for the Rockstar map.


🏷️ Arrival title card

Arrival title card

Every spawn ends with a title card naming the place, its region and the year, like "Blackwater, West Elizabeth, 1899". The name comes from the nearest spawn location, or Config.Creator.arrival.fallback ("The Frontier") when none is near.

arrival = {
    enabled  = true,
    duration = 6500,
    fallback = 'The Frontier',
}

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