Players
/emsadmin → Players
Every online player, with their live medical state and a set of actions.
What you see per player
| Name and server ID | |
| State | Alive, down (last stand), or dead |
| Job | |
| Whether they are on duty as a medic |
Actions
| Action | |
|---|---|
| Revive | Full revive and heal |
| Heal | Heal without reviving |
| Kill | Kill them |
| Bring | Teleport them to you |
| Go to | Teleport yourself to them |
Command equivalents
| Command | |
|---|---|
/revive [id] | Revive one player |
/reviveall | Revive everyone |
/reviveradius [m] | Revive everyone within a radius |
/heal [id] | Heal one player |
/kill [id] | Kill one player |
/killall [radius] | Kill everyone, optionally in a radius |
/curedisease [id] | Clear their diseases |
An admin revive is always full, unlike a medical revive, which leaves the patient at 60% health with their injuries intact.
txAdmin
txAdmin's Heal and Heal all buttons route through this resource, so they revive properly instead of leaving a player stuck in a death state.
Controlled by Config.Compat.txAdminHeal.
Logging
Every admin action here is logged to the admin webhook.