Weather, Power, Smell & Security
🌧️ Weather
Outdoor plants react to the current weather. Plants inside lockups are not affected, and grow tents halve the effect.
| Weather | Effect |
|---|---|
| Rain / Thunder | Waters the plants (thunder also does a little damage) |
| Extra sunny / Clear | Grows a bit faster, drinks more in the heat |
| Overcast / Foggy | Grows slightly slower |
| Snow / Blizzard | Grows much slower and loses health |
The weather is read from your weather sync resource when it shares it (GlobalState.weather, qb-weathersync). Otherwise players' games report it. Edit Config.Weather.Effects in shared/config/growing.lua.
⚡ Power (Generators)
Outdoor grow lights need power. Place a Generator within range and refuel it with a Fuel Can. It burns more fuel the more lights it runs. Lights inside lockups are always powered.
Turn this off with Config.Power.Enabled = false.
👃 Smell
Flowering plants smell. On-duty police walking near a grow get a hint and a direction ("a strong smell coming from the north-east"). The bigger the grow, the further the smell carries.
- Lockups with several flowering plants smell around the entrance.
- People who just smoked a joint, blunt or bong smell of it for a while (vapes and edibles don't).
- A Carbon Filter removes the smell from plants around it.
Settings: Config.Smell.
🚨 Theft Protection
Anyone who isn't the owner (or a lockup key holder) can still harvest a plant, but it takes longer and gives less (Config.Theft).
- Motion Alarm: rings out loud with a flashing red light and alerts the owner with a map blip.
- Trail Camera: records who did it (man or woman, face covered or not) and the plate of the car parked nearby. The owner checks the footage on the camera.
Both also trigger when police destroy a plant.
⚙️ New Equipment
| Item | Type | Notes |
|---|---|---|
weed_generator | generator | Powers lights in its radius, needs fuel_can |
carbon_filter | filter | Hides the smell nearby |
grow_alarm | alarm | Rings and alerts the owner |
trail_camera | camera | Records thieves |
All are in Config.Equipment.Types and placed with the gizmo like the other equipment.