Kartik Scripts
WeedFeatures

Consumption & Effects

Every way of using weed has its own hands-on interaction. How well you do decides how strong it is, how long it lasts and how much product you waste.

🌡️ THC Potency

Every harvest gets a THC % that stays on the item all the way to the bag, joint or edible.

What raises itEffect
X genesThe main potency gene, each one adds a lot
Quality tierBetter care means stronger buds
Grow light / tentSmall bonus when the plant grew under them

THC raises street prices (Config.Potency.PricePerPoint) and dose strength. It shows on the buyer's deal card.

🌀 Rolling (joints & blunts)

Using joint papers (or a blunt wrap) opens a 3-step rolling minigame:

  1. Spread: hold the mouse and sweep weed along the paper. Fill evenly between the lines.
  2. Roll: move the mouse back and forth at a steady pace. Too slow is loose, too fast tears the paper.
  3. Seal: lick the glue strip (or heat the blunt wrap) at the right moment.

An even, tight roll gives more puffs. A torn paper is lost.

RecipeNeedsYieldPuffs
Classic1 paper + 1 weed27
Terp Infused1 paper + 1 weed + 1 terpenes27
King Size2 papers + 2 weed311
Blunt1 blunt wrap + 2 weed114

💨 Smoking

Smoking is a live session with the joint in your hand:

  • Hold LMB to inhale and let go in the sweet spot. Too short is a weak hit, the green zone is a clean hit, the amber zone is a big hit, holding too long makes you cough.
  • G passes it to the closest player. They carry on from where you stopped.
  • X puts it out. The rest goes back in your pockets as a half-smoked joint.
  • A lit joint burns down by itself if you leave it.

🫧 Bong

Pack the bowl with ground or infused weed:

  1. Pull: hold until the chamber is milky, before your lungs give out.
  2. Clear: clear the chamber in time or the smoke goes stale.

Bong water gets dirty with every hit. Dirty water makes hits harsher and the milky zone smaller. Change it with 1 water.

🔋 Vape

Fill an empty cartridge with infused weed mix:

  1. Warm the oil into the right temperature range. It keeps heating after you let go.
  2. Fill to the line. Long pushes create air bubbles.

A good fill gives more puffs. Vapes leave no smoke smell.

🧁 Edibles

With a portable stove, cook brownies (brownie mix) or gummies (gelatin):

  1. Infuse the butter: keep the temperature steady with the mouse wheel.
  2. Mix: stir in circles, not too fast.
  3. Bake (take the tray out when golden) or fill molds (gummies).

Edibles kick in after a minute or two and release slowly. They are strong and leave no smell.

😵 Being High

All doses feed one high level. The screen tint, camera sway and walk style grow with it. Each strain family has its own perk while you're high:

StrainEffectPerk
Cosmic KushCouch-LockSlow healing, slower walk
Rapid GrowSativa RushFaster sprint, endless stamina
Mega BudderBody HighTake less damage
Desert QueenClear HeadBig stress relief, no camera sway
Perfect HybridBalancedSmall heal and sprint
Unknown hybridsMystery HighA random perk

All strains relieve stress through Config.High.StressEvent (default hud:server:RelieveStress). Edit perks in Config.StrainEffects (shared/config/consuming.lua).

🥴 Tolerance & Greening Out

  • Heavy use builds tolerance, which makes doses weaker. It fades over hours.
  • Too much at once makes you green out: you stumble, throw up and the screen fades for about a minute.
  • Recent use shows on police THC saliva tests.

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