Kartik Scripts

Migration Commands

Automated server & console commands to migrate player skin records and saved outfit presets from existing clothing resources.

💡 Command List

CommandPermissionDescription
/migrateillenium [force]Admin / ConsoleMigrates active player skins (playerskins) and saved outfits (player_outfits) from illenium-appearance or qb-clothing into kc_player_skins and kc_player_outfits. Looks already made in kartik-clothing are kept unless you add force. Safe to run again: imported outfits are not duplicated.
/migratercoreAdmin / ConsoleMigrates player skins (rcore_clothing_current) and saved outfits (rcore_clothing_outfits) from rcore_clothing into kc_player_skins and kc_player_outfits.
/migrateilleniumblacklistAdmin / ConsoleImports illenium's Config.Blacklist into kc_item_locks and kc_item_lock_rules. Takes an optional file path, and dry to print what it would do without writing.

Execution

Run from the server console or in-game as an administrator (group.admin):

/migrateillenium
/migrateillenium force
/migratercore

Full details: Migration Guide.

Blacklist Import

/migrateilleniumblacklist moves config, not players, their restricted garments become item locks.

/migrateilleniumblacklist dry          -- print what it would do, write nothing
/migrateilleniumblacklist              -- find their config and import it
/migrateilleniumblacklist path/to.lua  -- read a specific file

With no path it looks at kartik-clothing/data/illenium_blacklist.lua first, then illenium-appearance/config.lua and the usual places under it.

There is a UI for the same thing, /shopmanager → Blacklist Import, which previews the paste before writing anything, and can undo an import afterwards. See Blacklist Import (illenium).

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