Migration Commands
Automated server & console commands to migrate player skin records and saved outfit presets from existing clothing resources.
💡 Command List
| Command | Permission | Description |
|---|---|---|
/migrateillenium [force] | Admin / Console | Migrates active player skins (playerskins) and saved outfits (player_outfits) from illenium-appearance or qb-clothing into kc_player_skins and kc_player_outfits. Looks already made in kartik-clothing are kept unless you add force. Safe to run again: imported outfits are not duplicated. |
/migratercore | Admin / Console | Migrates player skins (rcore_clothing_current) and saved outfits (rcore_clothing_outfits) from rcore_clothing into kc_player_skins and kc_player_outfits. |
/migrateilleniumblacklist | Admin / Console | Imports illenium's Config.Blacklist into kc_item_locks and kc_item_lock_rules. Takes an optional file path, and dry to print what it would do without writing. |
Execution
Run from the server console or in-game as an administrator (group.admin):
/migrateillenium
/migrateillenium force
/migratercoreFull details: Migration Guide.
Blacklist Import
/migrateilleniumblacklist moves config, not players, their restricted garments become item locks.
/migrateilleniumblacklist dry -- print what it would do, write nothing
/migrateilleniumblacklist -- find their config and import it
/migrateilleniumblacklist path/to.lua -- read a specific fileWith no path it looks at kartik-clothing/data/illenium_blacklist.lua first, then illenium-appearance/config.lua and the usual places under it.
There is a UI for the same thing, /shopmanager → Blacklist Import, which previews the paste before writing anything, and can undo an import afterwards. See Blacklist Import (illenium).