Kartik Scripts

AI Backup

Config.Backup = {
    maxActive       = 4,    -- AI units per player at once
    cooldown        = 45,   -- seconds between requests of the same type
    spawnDistance   = { min = 140.0, max = 220.0 },
    despawnDistance = 260.0,

    orders = {
        range        = 80.0, -- how far you can point at a person / vehicle / spot
        blockRadius  = 15.0, -- "Close the road": traffic stops within this radius of the patrol car
        resistChance = 20,   -- % a non-compliant person runs when an AI officer detains them
    },
    service = { ... },
    pursuit = { ... },
}

Units

service = {
    police    = { label = 'Patrol Unit',        icon = 'shield',    vehicle = 'police',    peds = { 'csb_cop' },            crew = 2 },
    ambulance = { label = 'Ambulance',          icon = 'ambulance', vehicle = 'ambulance', peds = { 's_m_m_paramedic_01' }, crew = 2 },
    fire      = { label = 'Fire Engine',        icon = 'flame',     vehicle = 'firetruk',  peds = { 's_m_y_fireman_01' },   crew = 2 },
    tow       = { label = 'Tow Truck',          icon = 'truck',     vehicle = 'flatbed',   peds = { 's_m_m_trucker_01' },   crew = 1 },
    transport = { label = 'Prisoner Transport', icon = 'bus',       vehicle = 'policet',   peds = { 'csb_cop' },            crew = 2 },
},

Change vehicle to your own department vehicles (spawn names) and peds to your own models.

Crews use csb_cop because many entity blacklists delete the default GTA cop models. If you use a different model, make sure your anti-cheat or blacklist allows it.

Pursuit backup

Only available during a pursuit.

pursuit = {
    light  = { label = 'Light',  description = '1 patrol unit',    icon = 'car',        vehicles = { 'police', 'police2' },  peds = { 'csb_cop' },        count = 1 },
    medium = { label = 'Medium', description = '2 patrol units',   icon = 'siren',      vehicles = { 'police3', 'police2' }, peds = { 'csb_cop' },        count = 2 },
    heavy  = { label = 'Heavy',  description = '2 tactical units', icon = 'users',      vehicles = { 'fbi2' },               peds = { 's_m_y_swat_01' },  count = 2 },
    air    = { label = 'Air',    description = 'Air support',      icon = 'helicopter', vehicles = { 'polmav' },             peds = { 's_m_y_pilot_01' }, count = 1, air = true },
},

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