Kartik Scripts

Configuration

Everything is in shared/config.lua. Consumables are in shared/consumables.lua (see Consumables) and town names in shared/zones.lua.


⚙️ General

OptionDefaultWhat it does
Config.Framework'auto''rsg', 'vorp', 'standalone' or 'auto'
Config.Locale'en'en, fr, de, es or pt-br
Config.DebugfalsePrints extra info in the console
Config.Menu/hud, F9Menu command and key. false turns one off
Config.CommandsNames for the toggle, photo mode and reset needs commands
Config.AdminAce'kartikhud.admin'Ace that counts as admin
Config.IntervalHow often each part updates, in milliseconds
Config.HideNativeCorestrueHides the base game cores so they don't show twice
Config.HideWhenHide the HUD in the pause menu, map, cutscenes and loading screens
Config.AllowPlayerSettingstruefalse locks everyone to the server layout

🎨 Config.Defaults

The layout a new player starts with (unless an admin saved a server default in game).

KeyValues
themesaddle, parchment, saloon, tintype, midnight, ember
coreStylecylinder, halo, watch, horseshoe, badge, spur, ledger, rail, lantern, stamp
colorModevivid or theme
grayscale, streamer, overlays, sounds, titleCards, clock24true / false
scaleHUD size, 1.0 is normal
tempUnit'C' or 'F'
minimapmode (always, mounted, off), border (none, plain, stitch, wheel, star, barbed, telegraph, gilded), size, x, y
groupsPosition (x, y in % of the screen), scale, enabled and layout (row / column) for each group
itemsenabled, mode (pinned, flash, warn) and an optional color for each element

Use the in-game Layout editor and Copy for config to get exact positions instead of guessing numbers.

🍖 Config.Needs

OptionWhat it does
enabledTurns the needs system on or off
source'auto', 'hud' or 'framework'. On RSG, auto keeps hunger and thirst in the framework metadata
respawnResetClears bad effects on respawn
startValues a new character starts with
perMinuteHow much each need changes per minute
activityMultipliers for idle, walking, running, sprinting, swimming and riding
emptyWhat hunger and thirst at 0 drain, and how often
wellFedCore refill when hunger and thirst are both high
stressStress from shooting, getting hurt and melee, and when the hands start to shake
fatigueenabled and the level where the player counts as exhausted
dirtHow much swimming and rain clean you

🌡️ Config.Temperature

OptionWhat it does
enabledTurns temperature on or off
comfortThe min and max in °C where the player is fine
clothingWarmth added per clothing category
fireRadius, warmth and the fire and stove models that count
interiorRoom temperature and how strongly interiors pull toward it
wetHow fast you get wet and dry off, and how much colder it makes you
effectsHow often cold hurts, how much, and how often players are warned

🍺 Config.Effects

Thresholds and screen effects for alcohol, drugs, sickness and low health. Set a postfx to '' to turn that screen effect off.

🐎 Other

OptionWhat it does
Config.HorseTurn the horse HUD and bonding level on or off
Config.MoneyCurrency symbol and gold decimals
Config.LocationName shown in the wilderness and how often the same town title can show
Config.VoiceVoice system (auto, pma, saltychat, yaca, native) and range labels (hush, talk, holler)
Config.CustomWidgetsYour own HUD lines, see Server Widgets

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