Vinscratch Locations
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Vinscratch Locations Config (vinscratch_locations.lua)
This configuration defines the locations where vinscratch activities can be performed. Each location is specified using a vector4 for precise coordinates and heading.
Example Config
Config.VinscratchLocations = {
vector4(638.9499, 2778.2954, 41.3380, 95.2074),
}Fields Explained
| Field | Description |
|---|---|
vector4 | X, Y, Z coordinates plus heading (H) of the vinscratch location. |
Notes
- Multiple vinscratch locations can be added to spread activity points across the map.
- The heading value ensures players face the correct direction when starting the vinscratch interaction.
- Works together with Vehicle Classes and Options Config to determine which vehicles require vinscratching.
- Helps create immersive gameplay where players physically visit locations to complete vehicle tasks.